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My Charity System made me too OP-Chapter 165 - 10th Floor
Leon and his group spent a considerable amount of time on the 5th floor, honing their skills and solidifying their reputation. They fought through countless dungeons, faced fierce competitors, and even clashed with assassin guilds that sought their lives. By the time they hit the level limit of 160, it was clear that they had outgrown the challenges of the 5th floor.
Deciding it was time to move forward, the group ascended directly to the 9th floor, skipping several in-between floors as their strength no longer required slow progression. The 9th floor, known for its high-level dungeons and near-unbreakable monster hordes, proved to be a worthy test. Here, the level cap was set at 240, and only those with exceptional strength could survive.
During their time on the 9th floor, Leon’s group made waves, though not in the way some had expected. Unlike the 5th floor, where his presence had been more of a fleeting shadow, on the 9th floor, the top guilds were desperate to pull him into their ranks.
Guilds that had ruled for years saw the potential in Leon’s team. Their strength was undeniable, their synergy flawless, and their victories countless. Offers of wealth, rare artifacts, exclusive quests, and personal territories were placed before Leon, tempting him to join.
And yet, he declined them all.
This refusal only made him even more of a legend among the adventurers. Some admired him, seeing him as a lone wolf who refused to be shackled. Others despised him, believing his rejection of the guild system was an insult to the hierarchy they had built.
But Leon didn’t care.
He wasn’t here to play politics. He had no interest in being tied down by the guilds, nor did he care for their hidden agendas. His goal remained unchanged—to explore, to grow stronger, and to uncover the mysteries that lay beyond.
Now, with the level limit of 240 reached, the group prepared for their final ascent—to the 10th floor.
Unlike the previous floors, the 10th floor was a turning point in the labyrinth. This was where the most dangerous trials awaited, where only the elite could survive.
For Leon, however, the 10th floor held more significance than just being another milestone. It was here that the next phase of the Alchemist’s quest awaited—a quest that could potentially unlock new abilities, greater knowledge, and even deeper mysteries of the dungeon itself.
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As they stood before the massive teleportation gate, the air around them hummed with an unexplainable tension. The path ahead would be unlike anything they had faced before.
Leon smirked as he turned to his team. "Well, let’s see what this floor has in store for us."
With a flash of light, they disappeared from the 9th floor, arriving at the 10th floor—a place widely known as the "Graduation Floor."
Here, adventurers truly proved themselves before stepping into the deeper layers of the tower. Unlike the previous floors, which acted as a newbie village of sorts, allowing challengers to experiment, learn, and even die without true consequences, the 10th floor was different.
From floors 1 to 10, every participant was granted an extra life—a safeguard. If they died, they would be expelled from the tower, sent back to the real world, but given a chance to return using a Re-Entry Ticket. This allowed countless people to learn from their mistakes, grow stronger, and keep climbing.
But from the 11th floor onward, everything changed.
Once someone survived the trials of the 10th floor and stepped into the 11th floor, their Arune Key—the mystical artifact that linked them to the tower—became fully synchronized with their soul. Continue your adventure with novelbuddy
This meant two things:
The point of no return. Once they entered the 11th floor, they could no longer leave voluntarily. Their fate was permanently tied to the tower.
True death. If their Arune Key was broken or they died past this point, there was no second chance—their connection to the tower would be severed forever.
For many, the 10th floor was their final test, a place where they decided whether they had the courage to press forward or retreat while they still could.
They arrived on the 10th floor, their destination this time just outside the city walls.
"Fortunately, this time we aren’t stuck in the middle of a mountain range," Naval muttered with relief.
The memory of their arrival on the 9th floor was still fresh in their minds—random teleportation had landed them atop a mountain, deep within a seemingly endless range of peaks, surrounded by nothing but treacherous cliffs and deadly monsters. It had taken them over a month just to descend safely and find a proper human settlement.
This time, luck was on their side.
Leon glanced at the grand city before them, knowing that this would be the last true "mixed" settlement they’d encounter. From the 11th floor onward, things would change drastically.
One of the most notable rules past the 10th floor was the separation of races into their own designated domains.
The reason? Avoiding large-scale wars.
Until now, cities had been mixed, allowing humans, elves, dwarves, mermen, demons, and even beastkin to coexist within the same settlements. But as soon as adventurers stepped beyond the 10th floor, every race would be required to reside within their own cities—Humans in human territories, Elves in elven lands, Mermen in underwater sanctuaries, and so on.
This was a necessary measure, considering that from the 11th floor onward, death became permanent.
If mixed cities still existed beyond this point, racial conflicts would be inevitable. One wrong move—one accidental killing between species—and it could spark an all-out war. Wars in the tower were different from those in the previous floors; they were brutal, unrelenting, and had no chance of resurrection.
By segregating the races, the tower ensured that if someone died within a foreign race’s domain, it was entirely their own fault for trespassing—not something that could be used as an excuse for war.
"Let’s go and find an inn to settle down. After that, we have a floor-wide search for the Alchemy King’s Quest," Leon said, and they all nodded.
Each floor was vast and intense, so finding a single hidden clue for that quest would be like searching for a single strand of hair in a mountain of countless others.