Video Game Tycoon in Tokyo-Chapter 908: How Should It Be Proven?

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Chapter 908 - How Should It Be Proven?

In the official discussion forum for Sekiro, Bart noticed a post that had been consistently staying at the top of the page.

This post wasn't pinned by the moderators, but rather it had stayed at the top purely due to a continuous stream of user comments.

The title of the post was: "I seriously doubt that the development team of Sekiro tested the game after they finished it. How many of them can actually finish the game? It's still unknown!"

Bart wasn't very interested in such posts at first, because they were probably just filled with people agreeing with the post's author, offering no real substance.

He entered the Sekiro discussion forum hoping to find more meaningful content.

For instance, he was curious whether the official team would step in and apologize, promising to lower the game's difficulty.

Maybe even a classic Japanese bow as part of the apology.

Aren't the Japanese known for their 90-degree bow when apologizing?

...

...

There were even rumors that some Japanese people kneel to apologize when they make a mistake.

But apologizing is one thing; whether they can make changes is another.

However, Bart didn't find such official announcements.

Instead, the pinned post was still about gathering bug reports for the game.

When players reported serious bugs in the game, they could potentially receive some rewards from the official team. Sometimes, these were physical rewards, and other times they were exclusive digital rewards.

Bart didn't understand much about bug reports, so he didn't bother with the pinned post.

After browsing through the first few hundred posts in the forum for over ten minutes, he realized that most of them were rather pointless. Eventually, he couldn't resist and clicked on the post that had been constantly updating on the homepage.

As expected, many users were agreeing with the original post, saying that the developers probably hadn't even played through the game, and they doubted if any of them could actually finish it.

Even the game's revered creator, Takayuki, was also suspected to have trouble finishing the game.

Bart glanced through all the replies and immediately felt bored.

Does it really matter if the developers can finish the game?

It's not important, right? Games are meant for players, and developers are just working on them. If they can't finish it, so what?

Still, deep down, Bart felt a little convinced by what some of them were saying.

Just as he was thinking about this, he noticed some new replies in the thread.

The names of these new users were in a distinct red font.

In Gamestar Electronics Entertainment's official forum, there are several different user levels.

This chapt𝓮r is updat𝒆d by ƒreeωebnovel.ƈom.

These levels are reflected in different font colors depending on the stage.

Red is special. It indicates an official user of Gamestar Electronics Entertainment.

An official user had replied!

Bart's interest was piqued.

Takayuki from the 10th Development Department, Art Group: "Players, I know you're disappointed with Sekiro, but the statement in this post that we, the developers, haven't even played through the game is incorrect. How do you know we can't finish the game?"

Davidson Duke from the 10th Development Department, Programming Group: "Players, what I can say about Sekiro is that it is an excellent game, and the difficulty setting is one of the core aspects of its gameplay. We believe that without this level of difficulty, the game would lose a lot of its soul. If possible, I highly recommend that you continue playing for a while longer. Stick with it a little more."

Not long after, players began replying to the official posts.

Reply to Takayuki: "This isn't something I'm saying lightly. I'm one of the players who didn't refund. I've been playing for over ten hours, but I've died at least twenty or thirty times to the Butterfly Lady boss. Do you know how I've spent these ten hours? I've played over a thousand hours of Monster Hunter: World, but I still can't beat this one boss. Forget the other bosses, just this Butterfly Lady – I don't believe there are many players who can get past her!"

"Upstairs, if you can't beat the Butterfly Lady, it means you're too bad at the game. I beat her easily. I actually think the game is pretty good; it just requires patience."

"Hey, hey, hey, upstairs, are you an official shill? You say those bosses aren't hard? Come on, tell me, have you even finished the game?"

Reply to Davidson: "You want us to keep playing this game? Probably just so we won't be able to refund after the two-hour limit, huh? I won't believe your nonsense unless you can show me proof that you've beaten every boss!"

The thread quickly became more heated, with the discussions turning into a mess.

Bart was actually enjoying reading it.

This was far more interesting than the game itself.

Watching the official team argue with the players was fun.

It would be even more interesting if there were more debates like this.

"Where's the official response? Aren't they going to reply?"

"They probably only dared to say a few words and then ran off. They can't prove anything."

Davidson: "What exactly would you like us to prove?"

"Eh? The official replied again?"

Reply to Davidson: "Simple. Stream it on Facebook. We'll go watch your live stream, and we just want to see how you can finish Sekiro!"

Davidson: "Alright, I'll start a live stream. You can join us on the official Gamestar Electronics Entertainment account. We're about to go live. At least I should prove that our 10th Development Department can finish the game we created, and I can also show you the true appeal of this game."

By this point, Bart had become even more interested in Sekiro.

Of course, it was purely the curiosity of a bystander.

Well, since he was bored, why not watch the live stream?

It wasn't hard to find Gamestar Electronics Entertainment's official Facebook account; Bart had already followed it.

He quickly found the live stream page on their account.

At that moment, the live stream had already started.

It was a multi-angle live stream.

How... did it feel like they had already prepared everything ahead of time?

Bart suddenly had this feeling.

Maybe because the post had been pinned for so long, they had planned this to prove something?

Honestly, Bart was really curious to see where the real fun of the game lies.

Why would they say that the difficulty is a core part of the gameplay?

If the officials dared to say that, then they should prove it, or else Bart definitely wouldn't believe their words.

"Hello everyone, I'm Davidson, an employee of the 10th Development Department, Art Group."