PREVIEW

... infected they fight on a day-to-day basis. Because aside from their increased activity and general ability while basking in the sun, I’ll swear that Japan falling was an inside job if it was just because of that.

[Now that you mentioned it—we almost forgot about that, didn’t we?]

"We could’ve ended the call on a high note but this shit is important, no?"

[Yep. So yeah, people might call them differently but the ones we know of are the Idols, the Hikikomoris, the Tengus— ...

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The call of the nightmare realm cannot be denied, the woven fate is inevitable.

His ability to travel to the nightmare realm granted him immortality but also pit him with an unfamiliar world, curses and magics unseen before in the real world.

Monsters of unknown origin, macabre beasts and horrors beyond the ken of man have taken the place of old inhabitants of a once glorious civilization.

Now under the light of the Clairvoyant Moon the nightmare realm is on the verge of destruction. Here you will find dishonorable knights, mad sorcerers, twisted alchemist, the malformed Lost Ones and the vestiges of old gods all converging in a dead world.

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And then there’s Aldrich who plans to exploit the resources and powers of the nightmare realm to achieve his own goals.

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What Aldrich will find outside his little village will not just test the limits of his will, but also his sanity.

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Aldrich, is a fifteen year old boy, living in a small village called Wakefield, he dreams of being a Crestmaster.

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He is the only survivor, barely making it out with a mysterious gift, a heavy mission and dire warnings to never turn back.

He is then told to forget about what he saw and the innocent villagers that died, to never ask questions. All things Aldrich could never do.

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