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... ot easy, but it may seem like a lot of people, this is a bunch of problems. I used a map for fifteen days, and ten maps for 150 days is not finished?
The key issue is that other games don't do this, precisely because they are not confident about their designs.
Why do you make a split-line main story? Still not because the players do not like to watch, just thinking about the upgrade?
Why are players not watching? Because you are not doing well.
For many other mmorpg, ...
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