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... s the Blue Planet, but it was not as backward as the primitive society of the Blue Planet. It was equivalent to a relatively prosperous ancient society. Even ... Due to the existence of the elves, they were far more advanced than the ancient blue Planet in many aspects. For example, buildings. Su Hao and his party went straight to hook Dragon City, the capital of the hook Dragon Tribe. This was an incomparably majestic giant city. Just the city walls were dozens of meters tall, like a black pyth ...

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Opening his eyes he finds himself in the unfamiliar ceiling scene.

After going through the body's memories he finds that he transmigrated into a cultivation world.

But there is a problem;

Why is everything around him look like a flag that he is the young master who gets killed by the child of the plane a.k.a. the MC?

How would he implement his try not to die plan?

Trinity of MagicChapter 430 - B6 - 50: Piercing the Boundry
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Ezekiel recognized early in life that he didn't want to follow in his parent's footsteps and spend the rest of his days as a mere farmer. No, his eyes are set on a grander stage, a place where tales of monster hunters, mighty generals, and benevolent heroes hold court — A world of Magic and mysteries.One day, the opportunity he had been waiting for arrives. Without a second thought, Ezekiel throws himself headfirst into the adventure. However, not everything turns out to be as magical as he had dreamt it to be...THIS IS A SLOW BURN FANTASY PROGRESSION LITRPG STORY:Even though you are not going to see blue boxes from chapter one, I guarantee you that this IS a LitRPG story. This is, however, NOT a pure “game world”! Instead, I have tried to integrate the interface elements of a LitRPG into a world with a very thought-out magic & power system, which will be explored over the course of the first book.This world doesn't work like a game, where you can put '5 points in strength' and the body somehow changes magically into a stronger version of itself. It might take a couple of chapters for the world and magic to start to make sense, but I feel like a power system built on solid principles is a lot more rewarding in the long run (...and more IMMERSIVE!).

MTL - I’m Really Not An NPCChapter 945
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After waking up, Su Mu found himself in a Three Kingdoms game beyond reality, and became a low-level farmer NPC who was recruited by the player’s village.

The Three Kingdoms were in troubled times, and the wars were endless.

The safety of the farmer NPC cannot be guaranteed in the slightest.

Fortunately, with a unique talent, Su Mu, who was adopted by Bai Fumei players//raised, can change jobs infinitely!

Turn 1 [militia], turn 2 [archers], turn 3 [spearmen], turn 4 [heavy armor sword], turn 5 [black cavalry], turn 6 [generals], turn 7…

Unlimited career transfers, unlimited enhancements!

When the game and reality are connected and the supernatural comes, Su Mu has already become a mythical general who can beat the world, unifying the game and reality, and creating his own supreme fairy garden!

- Description from novelbuddy

Brimful DepravationChapter 58 - : More Than Expected. (Part 7)
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Front Page is “NAÍNDRA NUXINUS - CADET CUNN-69”.The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it.The “Imperishable”, Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives.With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person.The First Gift, is “Shards”, called “Cards” by some, this otorgue instant rewards when you exchange them in an “Imperishable Monolith”.The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask.The Third Gift, is the “Perennence”, with a 100 you won't Die if you are slain, you simply would “Respawn” in a “Memory Hall”, making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can “Revive” you by providing the missing resource.However, this comes with a drawback, you become a “Servant” of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%.The Fourth Gift, is “The Memory Hall”, unfortunately, they had an evil twin, “The Howling Wall”, which are created in places that had seen too many “Take Downs” in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched.Lastly, The Fifth Gift, is divided in three concepts, “Repercussion”, “Traits” and “Work”, being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for “The Imperishable”.But the Gifts don't come for free, as they attract a series of weird creatures from unknown territories, sprouting the so called “Graveyards”, “Factories”, “Hives”, “Nests”, “Lairs”, “Crops” and “Farms” across the entire world of “Leathemnur”.NO CHEATSNO PLOT ARMORNO VANILLA EASY LIFEDON'T GET FOOLED BY THE STARTA FAIR SHARE OF:ACTIONBEAUTIESMYSTERIESA WHOLE LOT OF:SMUTBONDINGINDECENCYCOMMENT FOR:KINKSDOUBTSSUGGESTIONS