MTL - Tokyo Video Game Tycoon-Chapter 937 I am very relieved

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  Chapter 937 I am very pleased

  937

  At first, all those present were in disbelief.

  The Assassin's Creed series has been used to demonstrate the production process of standard industrialized games to the industry from the beginning of production.

  In the first part, thousands of game developers with different responsibilities and different companies work together to let them understand how developers can maximize their role in the game industry system and make game development more efficient.

   Then use the time saved to think about more directions on how to create fun games.

  It’s just that most commercial companies only learned how to develop industrial standard games more efficiently, but forgot the latter.

   More companies learning this trick will only use the time saved to push employees to develop more formulaic games like this.

   It's really boring to say that.

   But this process has indeed cultivated a group of game developers whose average quality is much higher than that of industrialized games.

   Once such developers are familiar with the entire game development process and rhythm, they can often get some good responses when they come out and recruit a few people to make games alone.

  Large companies seek stability and develop more formulaic games.

  The small team creates as much interesting content as possible, and at the same time stimulates the big companies to learn to follow suit in order to avoid falling behind.

   This can be regarded as forming a positive cycle again.

  Now, some people say that Assassin's Creed, which was once used as a benchmark for industrialized games, has undergone a leap forward, and they all feel a little unbelievable.

  Because Assassin's Creed has no reason to do that.

  The fan base of this game has basically been fixed, and Zhu Youxing himself has said that Assassin's Creed can remain unchanged for at least four works.

  Furthermore, Yuxing Electronic Entertainment itself did not promote the game content too much before the release. The sales were all due to the popularity of Yuxing Electronic Entertainment and the support of fans of the Assassin's Creed series.

  As for game developers like them, they don’t really like such formulaic games anymore. They think that they have certain pursuits and should learn something more meaningful.

   These people had a skeptical attitude. Under the recommendation of the haggard employee, they suspiciously turned on the computer and tried to experience the Assassin's Creed Revelations.

   After all, the essence of this game has not changed much from the previous Assassin's Creed.

   The content of the gameplay has been increased, but it is still relatively limited.

  But a kind of randomness that they can't figure out makes those gameplays have a lot of extra content.

Occasionally, I meet a passerby who is super capable of fighting. The other person is a chatterbox, and I keep recommending him to go fishing. Then, on the way to fish, I meet a group of law enforcement teams who are enforcing the law violently. , and then ran out of the city with the arrest warrant, not forgetting to continue fishing.

  The story is a bit weird, but also a little nonsensical and reasonable.

   There are quite a lot of such stories in the entire game plot.

  The kind that overflows.

   As long as you want to play, there seems to be endless content in this game.

  Of course, the main storyline doesn’t have much influence, it’s the backbone of the whole game, but now it seems that the main storyline of this game is secondary, and the people and things you meet during the development of the mainline are the most interesting.

   "How about it, is it the same as what I said, this is different from the previous Assassin's Creed... no, it should be said that it is different from all the games I have played before."

   "Well...it's true...something is different." Finally someone had to admit it.

At the same time, someone said: "And you found out, it seems that these stories will hardly be repeated, unless we follow an NPC continuously for at least half an hour, it is possible to see the repeated tasks, actions and voices of this NPC, but However, the capacity of this game is only more than 30 GB."

   "That's right, this game only has more than 30 GB. If there are so many stories in the game later, it will be more than 30 GB at all!"

   "How about... let's disassemble the game data package?"

  As soon as everyone heard it, they immediately looked eager to try.

   "Come on, let's dismantle it!"

   "Yes, we may be able to find some answers if we disassemble it."

  These people acted immediately.

   At this moment, the director of the game development department also came to the door of the department.

  He ate and drank a lot yesterday, and went drinking and singing with his friends.

   This is also the most common thing to do between Japanese workplaces and friends.

  When he came to the company in the morning, he was still in a daze.

   Hiccup.

   Pushing the door and entering, he noticed that many people were gathering in front of several computers and doing something.

At this time, he was still a little confused, and subconsciously yelled: "What are you guys doing? Why aren't you working at your own station? Although the president gave us more time to develop games, it doesn't It means you can be lazy during working hours!"

   "Ah Minister, we are not being lazy, we are analyzing the data packets of the game."

   "Huh? What?"

  Minister didn't understand for a while.

   “We found something interesting.”

   Several individuals volunteered to explain their findings to their ministers.

  The minister also gradually sobered up.

   "Assassin's Creed Revelations uses some technology that we haven't seen before?" the Minister asked.

   "That's right, I don't know how to do it. In short, this kind of technology makes the game's storage capacity not much, but it has quite rich game content."

   "Is it some magical game compression technology? It's similar to the previous Sekiro game?"

  Sekiro Shadows Die Twice This game only has a capacity of more than 20 GB at the beginning of its release, but its game content is quite rich. Whether it is map scenes, stories, or battle content, it will make people feel that it is worth the money.

   Moreover, the configuration requirements of this game are not high, and it has been welcomed by many players.

  At that time, Su Rui Electronics held a special meeting to study the game and explore how some technical details in the game were realized.

   "No, it's not the same as a wolf. It's something else. We haven't figured it out yet, so we're analyzing it."

When the minister heard this, he nodded in satisfaction and said, "Well, it seems that you guys were really serious about playing this game yesterday. I'm very pleased. I thought you guys would go out to drink and sing, and wouldn't listen to me at all. Woolen cloth."

  Most of the people present laughed together in embarrassment.

   They actually went out drinking.

  If it wasn’t for a few of them who really played the game seriously, and then shared their gaming experiences with them in the morning, they wouldn’t have known how different this Assassin’s Creed was.

  It gave them a sense of gratitude.

  (end of this chapter)