MTL - Tokyo Video Game Tycoon-Chapter 938 technical barriers

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  Chapter 938 Technical Barriers

  938

  It is easy to find the technical details of game development hidden in the game, but how to achieve it is difficult to study clearly in a short time.

  In Assassin's Creed Revelations, the biggest technical feature is the countless randomness of the story.

  How can a small capacity be able to present dozens or even hundreds of plot line capacity in the game.

  It is theoretically impossible to do it.

   Unless there is some black technology that they don't understand at all.

   It took about half a day for this black technology to be analyzed by the technical team of Su Rui Electronics.

"Minister, Youxing Electronic Entertainment has added a program that can continuously learn and grow in the game, and the computer performance occupied by this program is terrible. The better the computer, the more powerful the program can be. a learning ability..."

  The director of the game development department was a little confused, he said: "Tell me briefly, I don't understand your terms."

"Uh, okay, to put it simply, the passer-by characters in the game can create their own plot stories, which is completely random, so it happens that when each of us experiences Assassin's Creed Revelations, we can meet completely on the main line. A different side story."

   "You mean, the characters in this game are alive? Can they develop their own stories?"

   "Yes...of course it's not as exaggerated as the minister said. This thing has an upper limit, and this upper limit is the upper limit of the hardware that runs this game."

   "What does this have to do with hardware? Does this game require high configuration?"

   "No, this game is very good in terms of picture quality optimization, and the performance of the computer is only about half of the performance of the graphics card at most."

   "Then why is it related to the hardware limit?"

   "Related to the hardware upper limit is the function of randomly creating stories."

  This minister is not entirely from a technical background. He is a managerial talent, and he does not need to be a game producer. Someone else will take on this responsibility. He only needs to manage the team well.

   So the terms for more technical details of these game developers are not fully understood.

   "Minister, let me show you."

   After speaking, one of them ran over excitedly holding a desktop computer.

  That computer is equipped with a high-end configuration in the entire department.

  He skillfully connected the host computer to the monitor and keyboard, then started the computer, and then started Assassin's Creed Revelations.

   When entering the game, the computer fans of the entire desktop computer began to spin rapidly.

   This voice was very loud, and it quickly attracted the minister's attention.

  One of the employees immediately explained: "Minister, this is the result of the computer's full power calculation. Both the central processing unit and the graphics processing unit are now fully loaded."

   "This is the random generation you just mentioned that takes up a lot of resources?"

   "That's right! That's right, Minister, the machine is doing calculations crazily, and the result of this calculation is the random plot of the passer-by NPCs reflected in the game."

  The game interface opened, and the staff in front of the computer manipulated Ezio in the game to start wandering around the city.

   While wandering around for a while, the minister noticed that the various reactions of the passers-by NPC characters were quite vivid.

  Some passers-by will accidentally trip over, and then get up and make a somewhat disobedient cursing sound. Obviously, this is an audio dubbed with some special dubbing data, not just a human dubbed audio.

  On the side of the road, there was a peddler who was selling goods. Not far away, a child looked at the vendor stealthily. While the vendor was not paying attention, he rushed to the stall and stole two fruits before quickly running away.

   "Hey! You **** kid!"

  The vendor found out that his things had been stolen, and immediately let out a curse.

   All of these performances are so vivid. Although there are still many violations in some details, the scenes in this game have made people feel so friendly, and it is no longer like a pure game world.

   "Minister, did you see it?"

   "These passerby NPC characters are very vivid."

   "There are more vivid ones. The most important thing is that you never know what will happen next except for the main story."

   After speaking, the employee manipulated the protagonist in the game to start running on the street.

  The running of the protagonist also began to affect the surrounding environment in the game.

  Someone started cursing the protagonist in a low voice, running on the road for nothing, causing dust to roll up and make them cough.

   There are also passerby NPCs who will yell loudly to tell the protagonist to stop quickly, otherwise they will be beaten.

   Immediately afterwards, the employee manipulated the protagonist in the game to stop at the same place, and then turned to face the place where the sound was made just now.

  The person who made the sound immediately made a very humane retreat.

   However, because it is a game scene after all, the character's retreat caused him to go through the mold, and his head went directly into the wall behind him.

   This is somewhat of a drama.

  But this is not a big problem.

   Not even a problem at all.

  No one will care about this detail.

   "Ah sir, sorry, I was just joking..."

  The passerby watched the character approaching and immediately became timid, and then quickly left, not daring to confront the protagonist head-on.

  The other party's series of performances just now made people feel that it was not a bunch of data codes filled in at all, but a truly lively and flexible person.

"how did you do that?"

  The minister now finally understands the power of this thing.

   It's really like creating a world.

   "It relies on the upper limit of the hardware configuration of the game. We tested it just now. If it is a computer with a lower configuration, the reaction of passer-by characters will not be as vivid as the one running on this computer."

   “I mean, how did that happen, why are these characters so vivid?”

   "This... we can only analyze the program, but there is no way to reproduce it. Without the source code of the game, there is no way to fully analyze it."

   "Then can we make this kind of thing? At least you should also see this direction now, so maybe we can also research along this direction?"

   "This..." Everyone looked at each other without saying anything.

   "Speak up, are you all helpless?"

   "Minister, this matter is not that simple. If this kind of program is created so well, there will be no technical barriers in this world."

  (end of this chapter)