MTL - Tokyo Video Game Tycoon-Chapter 939 The game just got more interesting

If audio player doesn't work, press Reset or reload the page.

  Chapter 939 The game has become more interesting

  939

   At the same time, there are close to a million players who have bought and played Assassin's Creed.

   Among them, about half of them are players who have played Assassin's Creed before.

  They don’t have much expectations for the gameplay of Assassin’s Creed itself. They play this game more because they want to continue watching the story about Assassin’s Creed.

  And Assassin's Creed Revelations is the final chapter of the entire Ezio trilogy, which was also promoted by Youxing Electronic Entertainment at the time.

  The curtain call story of the legendary master assassin.

  But any player who likes the role of Assassin's Creed Ezio will not refuse to buy another game and finish the plot.

   This is the power of series.

   Sometimes even if the quality of the game is not so shocking, players will continue to buy according to inertia.

  The most successful case should be the Pokémon series.

Even if the original world lags behind the times, no matter how bad it looks, as long as the core gameplay remains unchanged and a little new Pokémon is added, those players who have already developed inertia will willingly pay for it. Play.

  This kind of example also includes games such as FIFA and Call of Duty in the original world.

  Even if these games are launched at the speed of new year's goods, there is still an endless stream of players who buy them.

  The more than 500,000 old players did not have much expectation for the gameplay.

   And in fact it is.

   In terms of gameplay, the Assassin's Creed series has actually done almost the same.

  In the future, it may really develop towards the direction of role-playing, and slowly change the type of game, so that this series will not be easily abandoned by old players, but will also be accepted by more new players.

   Then after the bonus of the canned game is exhausted, there will be one or two comeback games, claiming to return to the essence of the game, and then win the favor of old players again.

  This is part of game marketing and production.

   In fact, the players don't talk about it, but they still prefer it all the time.

  But just when these old players thought that this work was just watching the end of a plot, they gradually discovered something was wrong.

  Because each of them plays a different plot story.

   Various discussions emerge in endlessly on the forum.

   "Hey, I want to know how to get the daughter of the merchant in Istanbul?"

   "Huh? You can still find a woman? Tell me where it is!"

   "It's in the *** street in *** city."

"No, I went there, and there is nothing there. There are no merchants you mentioned, but there are a few beggars fighting. After I got rid of them all, they bowed and bowed, and then I incorporated them into into the Assassin's Order."

   "What are you all talking about? I met a few **** officers and soldiers in that block who wanted to detain me. I killed them all in a fit of anger. Now I am wanted by the whole city, so I can only run out of the city to seek refuge."

   "???"

   Immediately afterwards, there were more and more comments with question marks in the strategy discussion area.

  The content of the story that everyone encounters is completely different.

  And some players have good endings and bad endings, which are different.

  Of course, there are also some players who have never encountered anything. They simply cleared the main plot along the way, with only some inconspicuous side stories.

  This is the running result under different machine performance configurations.

  The more exciting the story, the more advanced the carrier configuration for running the game.

  Until now, only the strategy of the main plot still has some reference.

  And those players who are looking for strategies for side stories can’t find many strategies for reference.

   "This game is different, why does this game seem to have many, many stories?"

   All the guides for the main story will be released in about three or four days, but everyone’s experience with the guides for the various side stories is different.

   For the players, this is simply hell.

  They really have never seen such a wicked thing.

  The main story of Assassin's Creed Revelations is still to explore the mysterious prehistoric civilization and some secrets of the modern protagonist Desmond.

   and the final ending of this game implicitly revealed a prediction about the end of the world, which is equivalent to paving the way for the next work.

  There are only so many main storylines. If you play it seriously, it will only take 20 to 30 hours, but the side storylines seem to never end.

Of course, there is no need to really play the branch story, because this branch story is inherently random, and there is no game achievement. It never seems to end.

   Not only the confused players, but also the game anchors who broadcast live are also very confused.

   This is by far the most confusing, yet funniest game they've ever played.

  Because this game is often very programmatic in some unexpected places.

  For example, you will inadvertently see others cheating.

At this time, the anchor can choose to be another black hand to swallow all the benefits in the past, or to help one of them, and then this party may continue to appear in a certain branch story in the future, and then help the protagonist to solve other problems. The trouble with a side story and more.

  For old players, these experiences are very novel, and for those new players who have just entered the pit, it is like opening a new world.

  The gameplay makes them feel interesting, and what's more interesting is that there are almost endless stories to experience.

   "I think the Assassin's Creed seems to be different this time."

   "I also discovered that the world in this game seems to be more real."

   "That's right, that's right, I have the same feeling, but I also found that as long as I run this game, the fan of my game console is spinning crazily, almost making me think that my game console is going to take off in place."

   "But the game experience is quite good. I would like to recommend this game with five stars, because you will always have endless interesting content in this game world. The key is that there is almost no repetition of these contents."

   "Upstairs, why is my experience completely different from yours? I just finished the main story and it's gone. I haven't experienced any of the interesting side stories you mentioned."

  On the Internet, discussions about Assassin's Creed Revelations began to increase, and the people from Youxing Electronic Entertainment are also paying attention to the status of this game.

  Assassin's Creed Revelations is the first time they have added the chaotic model of the AI ​​​​automatically generated story.

  I mainly want to test how the feedback this thing brings.

   And now it seems that the response seems to be very good.

  Most players feel that such a game is much more interesting after experiencing it.

  Even though the original gameplay of the game hasn’t changed much, it has indeed become more interesting.

  (end of this chapter)