Regeneration System-Chapter 43:Spoils

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Chapter 43: Chapter 43:Spoils

### After the Battles: Gathering the Gains

The next day, Kain and his team gathered to review the spoils and experiences from their recent monster hunts. They sat down to discuss the valuable items they collected and calculate the experience points (EXP) gained from each battle.

### Experience Points Calculation

Here’s how they calculated the EXP gained:

- **EXP Formula:**

((5 times {Monster Level} + (5 times {Levels Above You} - (5 times {Levels Below You}

- **Total Party Members:** 5

### Monsters Defeated and EXP Gain

**Wind Wolf (Level 13):**

- **Base EXP:** \( 5 \times 13 = 65 \)

- **Levels Above:** \( 13 - 11 = 2 \)

- **Additional EXP:** \( 5 \times 2 = 10 \)

- **Total EXP:** \( 65 + 10 = 75 \)

- **Per Member:** \( 75 / 5 = 15 \)

**Fire Lizard (Level 15):**

- **Base EXP:** \( 5 \times 15 = 75 \)

- **Levels Above:** \( 15 - 11 = 4 \)

- **Additional EXP:** \( 5 \times 4 = 20 \)

- **Total EXP:** \( 75 + 20 = 95 \)

- **Per Member:** \( 95 / 5 = 19 \)

**Fire Salamander (Level 16):**

- **Base EXP:** \( 5 \times 16 = 80 \)

- **Levels Above:** \( 16 - 11 = 5 \)

- **Additional EXP:** \( 5 \times 5 = 25 \)

- **Total EXP:** \( 80 + 25 = 105 \)

- **Per Member:** \( 105 / 5 = 21 \)

**Inferno Beast (Level 18):**

- **Base EXP:** \( 5 \times 18 = 90 \)

- **Levels Above:** \( 18 - 11 = 7 \)

- **Additional EXP:** \( 5 \times 7 = 35 \)

- **Total EXP:** \( 90 + 35 = 125 \)

- **Per Member:** \( 125 / 5 = 25 \)

**Aqua Serpent (Level 14):**

- **Base EXP:** \( 5 \times 14 = 70 \)

- **Levels Above:** \( 14 - 11 = 3 \)

- **Additional EXP:** \( 5 \times 3 = 15 \)

- **Total EXP:** \( 70 + 15 = 85 \)

- **Per Member:** \( 85 / 5 = 17 \)

**Water Elemental (Level 17):**

- **Base EXP:** \( 5 \times 17 = 85 \)

- **Levels Above:** \( 17 - 11 = 6 \)

- **Additional EXP:** \( 5 \times 6 = 30 \)

- **Total EXP:** \( 85 + 30 = 115 \)

- **Per Member:** \( 115 / 5 = 23 \)

**Stone Golem (Level 12):**

- **Base EXP:** \( 5 \times 12 = 60 \)

- **Levels Above:** \( 12 - 11 = 1 \)

- **Additional EXP:** \( 5 \times 1 = 5 \)

- **Total EXP:** \( 60 + 5 = 65 \)

- **Per Member:** \( 65 / 5 = 13 \)

**Earth Elemental (Level 16):**

- **Base EXP:** \( 5 \times 16 = 80 \)

- **Levels Above:** \( 16 - 11 = 5 \)

- **Additional EXP:** \( 5 \times 5 = 25 \)

- **Total EXP:** \( 80 + 25 = 105 \)

- **Per Member:** \( 105 / 5 = 21 \)

**Mud Beast (Level 13):**

- **Base EXP:** \( 5 \times 13 = 65 \)

- **Levels Above:** \( 13 - 11 = 2 \)

- **Additional EXP:** \( 5 \times 2 = 10 \)

- **Total EXP:** \( 65 + 10 = 75 \)

- **Per Member:** \( 75 / 5 = 15 \)

**Rock Troll (Level 14):**

- **Base EXP:** \( 5 \times 14 = 70 \)

- **Levels Above:** \( 14 - 11 = 3 \)

- **Additional EXP:** \( 5 \times 3 = 15 \)

- **Total EXP:** \( 70 + 15 = 85 \)

- **Per Member:** \( 85 / 5 = 17 \)

**Wind Hawk (Level 15):**

- **Base EXP:** \( 5 \times 15 = 75 \)

- **Levels Above:** \( 15 - 11 = 4 \)

- **Additional EXP:** \( 5 \times 4 = 20 \)

- **Total EXP:** \( 75 + 20 = 95 \)

- **Per Member:** \( 95 / 5 = 19 \)

### Total Experience Points

205 exp

Kain and his team calculated the total experience points they gained from all the battles. They were pleased to see their efforts rewarded and the significant progress they made.

### Gathering the Spoils

The team also reviewed the valuable items they collected from the monsters:

**Wind Wolf (Level 13):**

- **Wind Core:** Essential for wind-based enchantments.

- **Wolf Blood:** Used in enchanting and alchemical potions

- **Sharp Claws:** Can be used for crafting weapons and armor.

- **Wolf Teeth:** Useful for creating magical talismans.

- **Wolf Eye:** Contains magical properties for alchemical uses.

**Fire Lizard (Level 15):**

- **Lizard Blood:** Used in enchanting and alchemical potions.

- **Fire Core:** Essential for fire-based enchantments.

- **Lizard Claws:** Used for crafting sharp weapons.

- **Lizard Teeth:** Useful for crafting amulets.

- **Lizard Eye:** Contains fiery properties for alchemical uses.

**Fire Salamander (Level 16):**

- **Salamander Blood:** Used in enchanting and alchemical potions.

- **Fire Core:** Essential for fire-based enchantments.

- **Salamander Claws:** Used for crafting incendiary weapons.

- **Salamander Teeth:** Useful for creating powerful charms.

- **Salamander Eye:** Contains intense fiery properties for alchemical uses.

**Inferno Beast (Level 18):**

- **Inferno Blood:** Used in enchanting and alchemical potions.

- **Fire Core:** Essential for fire-based enchantments.

- **Beast Claws:** Used for crafting heavy-duty weapons.

- **Beast Teeth:** Useful for creating strong amulets.

- **Beast Eye:** Contains potent fiery properties for alchemical uses.

**Aqua Serpent (Level 14):**

- **Serpent Blood:** Used in enchanting and alchemical potions.

- **Water Core:** Essential for water-based enchantments.

- **Serpent Claws:** Used for crafting agile weapons.

- **Serpent Teeth:** Useful for creating water-based talismans.

- **Serpent Eye:** Contains mystical water properties for alchemical uses.

**Water Elemental (Level 17):**

- **Elemental Blood:** Used in enchanting and alchemical potions.

- **Water Core:** Essential for water-based enchantments.

- **Elemental Claws:** Used for crafting fluid weapons.

- **Elemental Teeth:** Useful for creating enchanting charms.

- **Elemental Eye:** Contains pure water properties for alchemical uses.

**Stone Golem (Level 12):**

- **Golem Blood:** Used in enchanting and alchemical potions.

- **Earth Core:** Essential for earth-based enchantments.

- **Golem Claws:** Used for crafting robust weapons.

- **Golem Teeth:** Useful for creating earthen talismans.

- **Golem Eye:** Contains solid earth properties for alchemical uses.

**Earth Elemental (Level 16):**

- **Elemental Blood:** Used in enchanting and alchemical potions.

- **Earth Core:** Essential for earth-based enchantments.

- **Elemental Claws:** Used for crafting sturdy weapons.

- **Elemental Teeth:** Useful for creating earthen charms.

- **Elemental Eye:** Contains dense earth properties for alchemical uses.

**Mud Beast (Level 13):**

- **Beast Blood:** Used in enchanting and alchemical potions.

- **Earth Core:** Essential for earth-based enchantments.

- **Beast Claws:** Used for crafting tough weapons.

- **Beast Teeth:** Useful for creating strong amulets.

- **Beast Eye:** Contains malleable earth properties for alchemical uses.

**Rock Troll (Level 14):**

- **Troll Blood:** Used in enchanting and alchemical potions.

- **Earth Core:** Essential for earth-based enchantments.

- **Troll Claws:** Used for crafting resilient weapons.

- **Troll Teeth:** Useful for creating sturdy charms.

- **Troll Eye:** Contains hardened earth properties for alchemical uses.

**Wind Hawk (Level 15):**

- **Hawk Blood:** Used in enchanting and alchemical potions.

- **Wind Core:** Essential for wind-based enchantments.

- **Hawk Claws:** Used for crafting sharp weapons.

- **Hawk Teeth:** Useful for creating swift talismans.

Hawk Eye: Contains keen wind properties for alchemical uses.

Loot Distribution

The team discussed the best way to divide the materials they collected from their battles. They decided to use a round-robin format to ensure fairness. In the end, Kain ended up with most of the monster eyes, which he didn’t have much use for. He considered either trading them for other resources or giving them to Talor.

For the cores, they decided to crush them and divide the powdered core amongst themselves equally.

Wind Wolf Materials:

Wind Core (Uncommon): Divided evenly among all members.

Wolf Blood (Uncommon): Split evenly among all members.

Sharp Claws (Uncommon): Member 1 (all claws)

Wolf Teeth (Uncommon): Member 2 (all teeth)

Wolf Eye (Uncommon): Kain (all eyes)

Fire Lizard Materials:

Fire Core (Uncommon): Divided evenly among all members.

Lizard Blood (Uncommon): Split evenly among all members.

Lizard Claws (Uncommon): Member 3 (all claws)

Lizard Teeth (Uncommon): Member 4 (all teeth)

Lizard Eye (Uncommon): Kain (all eyes)

Fire Salamander Materials:

Fire Core (Uncommon): Divided evenly among all members.

Salamander Blood (Uncommon): Split evenly among all members.

Salamander Claws (Uncommon): Member 1 (all claws)

Salamander Teeth (Uncommon): Member 2 (all teeth)

Salamander Eye (Uncommon): Member 3 (all eyes)

Inferno Beast Materials:

Fire Core (Uncommon): Divided evenly among all members.

Inferno Blood (Uncommon): Split evenly among all members.

Beast Claws (Uncommon): Member 4 (all claws)

Beast Teeth (Uncommon): Kain (all teeth)

Beast Eye (Uncommon): Member 1 (all eyes)

Aqua Serpent Materials:

Water Core (Uncommon): Divided evenly among all members.

Serpent Blood (Uncommon): Split evenly among all members.

Serpent Claws (Uncommon): Member 2 (all claws)

Serpent Teeth (Uncommon): Member 3 (all teeth)

Serpent Eye (Uncommon): Member 4 (all eyes)

Water Elemental Materials:

Water Core (Uncommon): Divided evenly among all members.

Elemental Blood (Uncommon): Split evenly among all members.

Elemental Claws (Uncommon): Kain (all claws)

Elemental Teeth (Uncommon): Member 1 (all teeth)

Elemental Eye (Uncommon): Member 2 (all eyes)

Stone Golem Materials:

Earth Core (Uncommon): Divided evenly among all members.

Golem Blood (Uncommon): Split evenly among all members.

Golem Claws (Uncommon): Member 3 (all claws)

Golem Teeth (Uncommon): Member 4 (all teeth)

Golem Eye (Uncommon): Kain (all eyes)

Earth Elemental Materials:

Earth Core (Uncommon): Divided evenly among all members.

Elemental Blood (Uncommon): Split evenly among all members.

Elemental Claws (Uncommon): Member 1 (all claws)

Elemental Teeth (Uncommon): Member 2 (all teeth)

Elemental Eye (Uncommon): Member 3 (all eyes)

Mud Beast Materials:

Earth Core (Uncommon): Divided evenly among all members.

Beast Blood (Uncommon): Split evenly among all members.

Beast Claws (Uncommon): Member 4 (all claws)

Beast Teeth (Uncommon): Kain (all teeth)

Beast Eye (Uncommon): Member 1 (all eyes)

Rock Troll Materials:

Earth Core (Uncommon): Divided evenly among all members.

Troll Blood (Uncommon): Split evenly among all members.

Troll Claws (Uncommon): Member 2 (all claws)

Troll Teeth (Uncommon): Member 3 (all teeth)

Troll Eye (Uncommon): Member 4 (all eyes)

Wind Hawk Materials:

Wind Core (Uncommon): Divided evenly among all members.

Hawk Blood (Uncommon): Split evenly among all members.

Hawk Claws (Uncommon): Kain (all claws)

Hawk Teeth (Uncommon): Member 1 (all teeth)

Hawk Eye (Uncommon): Member 2 (all eyes)

Moving Forward

Kain and his team divided the materials fairly, with each member taking turns picking items until every piece was accounted for. Despite Kain having to skip one turn as payback, the team ensured the distribution was as even as possible. Now well-equipped with new resources and experience,

After the materials distribution, Kain decided to spend the rest of the day at the mine. Ready to put his new pickaxe to work, he headed over, carrying the pickaxe in his space bag. When Kain arrived at the mine, he noticed a significant increase in the number of students present. Many of them were eagerly searching for mana-rich ores, hoping to find valuable materials for their projects and experiments.

The Mining Process

Kain found a spot away from the bustling crowd and took out his pickaxe. He was excited to test the mana efficiency effect of his tool, which made it easier to pour mana into it for mana-infused swings. As he began digging, he focused on channeling his mana into the pickaxe, enhancing its strength and effectiveness.

Steps Kain Followed:

Visualizing Mana Flow: Kain visualized the flow of mana from his body into the pickaxe, ensuring a steady and controlled infusion.

Finding the Right Rhythm: He experimented with different swing rhythms to maximize the mana efficiency effect.

Adjusting Mana Output: Kain adjusted the amount of mana he infused into each swing, balancing power and sustainability.

Mining Results

Kain’s efforts paid off as he managed to extract several chunks of mana-rich ores. The pickaxe’s mana efficiency effect allowed him to work more effectively and with less mana expenditure. He felt a sense of accomplishment as he filled his space bag with the valuable ores.

Moving Forward

Satisfied with the day’s haul, Kain packed up his tools and headed back.