©Novel Buddy
Apocalypse: Infinite Breaker Online
[Contains explicit content, violence, and mature themes]Infinite Breaker Online descended on Earth, forcing humanity to play 12 hours daily and initiating events. Axir Grimspire rises to become one of the top players of Earth, one of the ten sovereigns, after five years of brutal warfare. He has everythingpower, a guild, a girlfriend he adores, and trusted friends.Or so he thought.Betrayed by those closest to him, Axir learns the horrifying truth: his girlfriend and friends used him as a tool, his sister was murdered by the men he called brothers, and now they're casting him into Godfall Abyssa forbidden zone where the player's death is permanent if they die there. No respawn.But as Axir dies, he triggers an Ultra Unique Event in the forbidden zone: the Abyss of Desire, which grants him one wish. He chooses to return to one week before the game's beta launch with memories intact.But his wish has consequences. Triggering the Abyss of Desire would connect the Abyss Realm to all planets connected to the game's server, a higher dimension world called World of Belkris, and gods from various mythologies would manifest, offering humanity divine boons upon fulfilling requirements. On top of that, World of Belkris is 50% different in everything, from the geography of the Belkris to the fickle luck that changes constantly to develop things differently from what Axir once knew.Armed with five years of knowledge and burning for vengeance, Axir begins his second run in a drastically altered gamedetermined to make his tools of his betrayers rather than being used by them and reach the top.--Discord: BjeQvXzZBB
- C.70: Champion Boss - Varkyron, the Eternal Watcher,
- C.69: From Heaven to Hell
- C.68: Using Epiphanies
- C.67: Demonic Wheel of Uneven Scales, Informative Talk, Dangers of Pillar
- C.66: A Pact, Unexpected Rewards
- C.65: The Case of Aoi
- C.64: Axir’s Decision
- C.63: Fickleness of New World
- C.62: Not Easy
- C.61: Divine Quest, Divine Epiphany
- C.60: Manifesting More Cards of Shivanta Sunborn Artist Deck
- C.59: Setting the Game
- C.58: King Gilgamesh, Void of Belief
- C.57: Tartarus & Sun Wukong
- C.56: Saving the Ladies and Playing the Three Idiots
- C.55: Dealing With a Vermin
- C.54: Entond
- C.53: Manor of Forbidden Light
- C.52: Race of the New Age Begins
- C.51: Devil’s Deal, Void of Belief
- C.50: New Earth (2)
- C.49: New Earth (1)
- C.48: World Event: Arrival of Mythos (3)
- C.47: World Event: Arrival of Mythos (2)
- C.46: World Event: Arrival of Mythos (1)
- C.45: Lexi’s New Life
- C.44: Solving Trouble For USA President
- C.43: Mission Pass
- C.42: Drama King
- C.41: Logged Out Day Begins, Neoblitz Model G-99
- C.40: Ruthless Anticipation of Drama
- C.39: Smooth Expedition
- C.38: Violent Sunbow Deluge, Underworld
- C.37: Grind, Netherworld Canopy
- C.36: Using Card Constructor, Prime Gears
- C.35: Level 200 Area, Crazy Leveling Begins
- C.34: Seraphel Kingdom’s Ancient Ground Quest
- C.33: Meet Up
- C.32: Ashveil Edge
- C.31: Abyss Is Stirred Awake
- C.30: Wailing Wraith of Misery
- C.29: Sacrifices
- C.28: Wailing Mansion Moltimor
- C.27: Leveling, Secret Area
- C.26: Introducing Armory, OP Weapons
- C.25: Spoiling & Ravaging
- C.24: Preventing A Massacre, Logging In
- C.23: Changing World
- C.22: Siddha
- C.21: Secret Valley, Secret People
- C.20: Flower Plucked, Moving the Family
- C.19: Wolf & Lamb
- C.18: Logged Out
- C.17: Synergy of Cards & Decks
- C.16: Powerful Deck!
- C.15: Deck Manifesting Trial
- C.14: Doing the Impossible
- C.13: Use of Mysterious Deck
- C.12: Dungeon Reward, Consequences of the Event
- C.11: Very Much Worth It
- C.10: Aunt Kira & Mio
- C.9: Gone With The Wind
- C.8: Good Luck
- C.7: First Dungeon Clear, Rewards
- C.6: World Announcement
- C.5: Elite Dungeon
- C.4: Secret Area
- C.3: First Elite Kill
- C.2: Beta Starts
- C.1: Ultra Unique Event



























